Changes between Version 5 and Version 6 of wade/messageQueue/technicalTerminology


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Timestamp:
Oct 17, 2008, 3:14:06 PM (16 years ago)
Author:
wade
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  • wade/messageQueue/technicalTerminology

    v5 v6  
    22= AMQP Model =
    33A logical framework representing the key entities and semantics which must be made available by an AMQP compliant server implementation, such that the server can be meaningfully manipulated by AMQP Commands sent from a client in order to achieve the semantics defined in this specification.
    4 2. Connection: A network connection, e.g. a TCP/IP socket connection.
    5 3. Session: A named dialog between peers. Within the context of a Session, exactly-once delivery is guaranteed.
    6 4. Channel: An independent bidirectional stream within a multiplexed connection. The physical transport for a
    7    connected session.
    8 5. Client: The initiator of an AMQP connection or session. AMQP is not symmetrical. Clients produce and consume
    9    messages whereas servers queue and route messages.
    10 6. Server: The process that accepts client connections and implements the AMQP message queuing and routing
    11    functions. Also known as "broker"
    12 7. Peer: Either party in an AMQP dialog. An AMQP connection involves exactly two peers (one is the client, one
    13    is the server)
    14 8. Partner: The term Partner is used as a convenient shorthand for describing the "other" Peer when describing an
    15     interaction between two Peers. For example if we have defined Peer A and Peer B as opposite ends of a given
    16     interaction, then Peer B is Peer A's Partner and Peer A is Peer B's partner.
    17 9. Assembly: An ordered collection of Segments that form a logical unit of work.
    18 10. Segment: An ordered collection of Frames that together form a complete syntactic sub-unit of an Assembly.
    19 11. Frame: The atomic unit of transmission in AMQP. A Frame is an arbitrary fragment of a Segment.
    20 12. Control: A formally defined one-way instruction assumed to be unreliably transported.
    21 13. Command: A formally defined and identified instruction requiring acknowledgement. AMQP attempts to reliably
    22     transport Commands.
    23 14. Exception: A formally defined error condition that may occur during execution of one or more commands.
    24 15. Class: A collection of AMQP commands or controls that deal with a specific type of functionality.
    25 16. Header: A specific type of Segment that describes properties of message data.
    26 17. Body: A specific type of Segment that contains application data. Body segments are entirely opaque - the server
    27     does not examine or modify these in any way.
    28 18. Content: The message data contained within a body segment.
    29 19. Exchange: An entity within the server which receives messages from producer applications and routes these to
    30     message queues within the server.
    31 20. Exchange Type: The classification of an exchange based on routing semantics.
    32 21. Message Queue: A named entity that holds messages until they can be sent to consumer applications.
    33 22. Binding: A relationship that defines routing between a Message Queue and an Exchange.
    34 23. Binding Key: A name for a binding. Some exchange types may use this as a pattern that defines the routing behavior
    35     for the Binding.
    36 24. Routing Key: A message header that an Exchange may use to decide how to route a specific message.
    37 25. Durable: A server resource that survives a server restart.
    38 26. Transient: A server resource that is wiped or reset after a server restart.
    39 27. Persistent: A message that the server holds on reliable disk storage and MUST NOT lose after a server restart.
    40 28. Non-Persistent: A message that the server holds in memory and MAY lose after a server restart.
    41 29. Consumer: A client application that requests messages from a message queue.
    42 30. Producer: A client application that publishes messages to an exchange.
    43 31. Virtual Host: A collection of exchanges, message queues and associated objects. Virtual hosts are independent
    44     server domains that share a common authentication and encryption environment. The client application chooses
    45     a virtual host after logging in to the server.
    46 31. Topic: Usually a means of distributing messages; AMQP implements topics using one or more types of exchange.
    47 32. Service: Usually synonymous with server. The AMQP standard uses "server" to conform with IETF standard
    48    nomenclature and to clarify the roles of each party in the protocol (both sides may be AMQP services).
    49 33. Broker: synonymous with server. The AMQP standard uses the terms "client" and "server" to conform with IETF
    50    standard nomenclature.
     4
     5= Connection =
     6A network connection, e.g. a TCP/IP socket connection.
     7
     8= Session =
     9A named dialog between peers. Within the context of a Session, exactly-once delivery is guaranteed.
     10
     11= Channel =
     12An independent bidirectional stream within a multiplexed connection. The physical transport for a connected session.
     13
     14= Client =
     15The initiator of an AMQP connection or session. AMQP is not symmetrical. Clients produce and consume messages whereas servers queue and route messages.
     16
     17= Server =
     18The process that accepts client connections and implements the AMQP message queuing and routing functions. Also known as "broker"
     19
     20= Peer =
     21Either party in an AMQP dialog. An AMQP connection involves exactly two peers (one is the client, one is the server)
     22
     23= Partner =
     24The term Partner is used as a convenient shorthand for describing the "other" Peer when describing an interaction between two Peers. For example if we have defined Peer A and Peer B as opposite ends of a given interaction, then Peer B is Peer A's Partner and Peer A is Peer B's partner.
     25
     26= Assembly =
     27An ordered collection of Segments that form a logical unit of work.
     28
     29= Segment =
     30An ordered collection of Frames that together form a complete syntactic sub-unit of an Assembly.
     31
     32= Frame =
     33The atomic unit of transmission in AMQP. A Frame is an arbitrary fragment of a Segment.
     34
     35= Control =
     36A formally defined one-way instruction assumed to be unreliably transported.
     37
     38= Command =
     39A formally defined and identified instruction requiring acknowledgement. AMQP attempts to reliably transport Commands.
     40
     41= Exception =
     42A formally defined error condition that may occur during execution of one or more commands.
     43
     44= Class =
     45A collection of AMQP commands or controls that deal with a specific type of functionality.
     46
     47= Header =
     48A specific type of Segment that describes properties of message data.
     49
     50= Body =
     51A specific type of Segment that contains application data. Body segments are entirely opaque - the server does not examine or modify these in any way.
     52
     53= Content =
     54The message data contained within a body segment.
     55
     56= Exchange =
     57An entity within the server which receives messages from producer applications and routes these to message queues within the server.
     58
     59= Exchange Type =
     60The classification of an exchange based on routing semantics.
     61
     62= Message Queue =
     63A named entity that holds messages until they can be sent to consumer applications.
     64
     65= Binding =
     66A relationship that defines routing between a Message Queue and an Exchange.
     67
     68= Binding Key =
     69A name for a binding. Some exchange types may use this as a pattern that defines the routing behavior for the Binding.
     70
     71= Routing Key =
     72A message header that an Exchange may use to decide how to route a specific message.
     73
     74= Durable =
     75A server resource that survives a server restart.
     76
     77= Transient =
     78A server resource that is wiped or reset after a server restart.
     79
     80= Persistent =
     81A message that the server holds on reliable disk storage and MUST NOT lose after a server restart.
     82
     83= Non-Persistent =
     84A message that the server holds in memory and MAY lose after a server restart.
     85
     86= Consumer =
     87A client application that requests messages from a message queue.
     88
     89= Producer =
     90A client application that publishes messages to an exchange.
     91
     92= Virtual Host =
     93A collection of exchanges, message queues and associated objects. Virtual hosts are independent server domains that share a common authentication and encryption environment. The client application chooses a virtual host after logging in to the server.
     94
     95= Topic =
     96Usually a means of distributing messages; AMQP implements topics using one or more types of exchange.
     97
     98= Service =
     99Usually synonymous with server. The AMQP standard uses "server" to conform with IETF standard nomenclature and to clarify the roles of each party in the protocol (both sides may be AMQP services).
     100
     101= Broker = synonymous with server. The AMQP standard uses the terms "client" and "server" to conform with IETF standard nomenclature.